Emacs: Add counsel-projectile.

This commit is contained in:
tastytea 2020-02-11 16:47:12 +01:00
parent f1f134c40f
commit de9790895f
2 changed files with 9 additions and 2 deletions

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@ -1,6 +1,6 @@
;;; input.el --- Configure behaviour of input devices. -*- lexical-binding: t; -*- ;;; input.el --- Configure behaviour of input devices. -*- lexical-binding: t; -*-
;; Time-stamp: <2020-01-28T10:24:44+0100> ;; Time-stamp: <2020-02-11T16:35:03+0100>
;;; Commentary: ;;; Commentary:
;; * Setup mouse & keyboard behaviour. ;; * Setup mouse & keyboard behaviour.

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@ -1,6 +1,6 @@
;;; ui.el --- Configure user interfaces. -*- lexical-binding: t; -*- ;;; ui.el --- Configure user interfaces. -*- lexical-binding: t; -*-
;; Time-stamp: <2020-02-06T20:12:39+0100> ;; Time-stamp: <2020-02-11T16:37:37+0100>
;;; Commentary: ;;; Commentary:
;; * treemacs ;; * treemacs
@ -126,6 +126,13 @@
) )
) )
(use-package counsel-projectile
:after (projectile)
:custom
(counsel-projectile-mode t) ; Turn on projectile-mode and enable keybindings.
)
;; Switch between named persistent window configurations. ;; Switch between named persistent window configurations.
(when (>= emacs-major-version 27) (when (>= emacs-major-version 27)
(use-package tab-bar (use-package tab-bar