Emacs: Make counsel-projectile call my/switch-project.
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;;; ui.el --- Configure user interfaces. -*- lexical-binding: t; -*-
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;; Time-stamp: <2020-02-11T17:45:47+0100>
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;; Time-stamp: <2020-02-11T18:35:21+0100>
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;;; Commentary:
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;; * treemacs
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:custom
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(counsel-projectile-mode t) ; Turn on projectile-mode and enable keybindings.
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(projectile-switch-project-action 'my/switch-project)
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:config
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(defun my/counsel-projectile-switch-project-action (project)
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"Call `my/switch-project'."
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(let ((projectile-switch-project-action 'my/switch-project))
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(counsel-projectile-switch-project-by-name project)))
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(counsel-projectile-modify-action
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'counsel-projectile-switch-project-action
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'((add ("Y" my/counsel-projectile-switch-project-action
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"open project in treemacs") 1)))
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)
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;; Switch between named persistent window configurations.
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;;; common.el --- Common programming settings. -*- lexical-binding: t; -*-
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;; Time-stamp: <2020-02-11T17:47:01+0100>
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;; Time-stamp: <2020-02-11T18:31:37+0100>
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;;; Commentary:
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(substring (shell-command-to-string "nproc --ignore=1") 0 -1)))
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(defun my/switch-project ()
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"Add project to treemacs."
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"Open `treemacs' and add project to workspace."
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(treemacs-add-and-display-current-project)
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(treemacs-collapse-other-projects)
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(treemacs-toggle-node))
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