construction_plans/shelf_with_drawers.scad

121 lines
3.2 KiB
OpenSCAD

/* Copyright © 2020 tastytea <tastytea@tastytea.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* A shelf with cubical drawers. Units are supposed to be cm. The drawers begin
* 80cm above the ground. */
$fa = 1;
$fs = 0.2;
drawer_size = 20; /* Cube */
lath_width = 2.4; /* x */
lath_depth = 4.8; /* y */
board_height = 1.0; /* z */
module drawer()
{
/* Sides */
color("brown")
{
cube([board_height, drawer_size, drawer_size]);
translate([drawer_size - board_height, 0, 0])
cube([board_height, drawer_size, drawer_size]);
}
/* Front & back */
color("darkred")
{
translate([board_height, 0, 0])
cube([drawer_size - board_height * 2, board_height, drawer_size]);
translate([board_height, drawer_size - board_height, 0])
cube([drawer_size - board_height * 2, board_height, drawer_size]);
}
/* Bottom */
color([0.4, 0.2, 0.2]) translate([board_height, board_height, 0]) cube([
drawer_size - board_height * 2, drawer_size - board_height * 2,
board_height
]);
/* Handle */
translate([drawer_size / 2, 0, drawer_size / 2])
{
color([0.4, 0.2, 0.2])
{
rotate([90, 0, 0]) cylinder(h = 0.5, d = 1.5);
translate([0, -1.5, 0]) sphere(d = 3, false);
}
}
}
module lath(length)
{
cube([lath_width, lath_depth, length]);
}
module shelf()
{
/* Posts */
color("olive")
{
for (x = [0, drawer_size + lath_width])
{
for (y = [0, drawer_size - lath_depth])
{
translate([x, y, 0])
lath(80 + 4 * drawer_size + 5 * board_height);
}
}
}
/* Cross laths */
color("darkgreen")
{
for (x = [0, drawer_size + lath_width])
{
for (z = [drawer_size, 60, 150])
{
translate([x, drawer_size - lath_depth, z]) rotate([90, 0, 0])
lath(drawer_size - lath_depth * 2);
}
}
}
/* Bottoms */
color([0.2, 0.4, 0.2])
{
for (z = [
80, 80 + drawer_size + board_height,
80 + drawer_size * 2 + board_height * 2,
80 + drawer_size * 3 + board_height * 3,
80 + drawer_size * 4 + board_height * 4
])
translate([lath_width, 0, z])
cube([drawer_size, drawer_size, board_height]);
}
}
shelf();
translate([lath_width, -10, 80 + board_height])
{
drawer();
translate([0, 0, drawer_size + board_height]) drawer();
translate([0, 0, drawer_size * 2 + board_height * 2]) drawer();
translate([0, 0, drawer_size * 3 + board_height * 3]) drawer();
}