New package: darkplaces-20130304 (An improved Quake I engine).
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srcpkgs/darkplaces/INSTALL
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srcpkgs/darkplaces/INSTALL
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case "${ACTION}" in
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post)
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cat <<EOF
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=========================================================================
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To run darkplaces you need data files. Get the Quake 1 data files from
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somewhere. Copy the data files (id1/pak0.pak) to /opt/quake/.
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To start a game, run darkplaces-{glx,sdl}.
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=========================================================================
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EOF
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;;
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esac
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srcpkgs/darkplaces/files/darkplaces.desktop
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srcpkgs/darkplaces/files/darkplaces.desktop
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[Desktop Entry]
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Version=1.0
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Exec=darkplaces-sdl
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Icon=darkplaces
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Type=Application
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Categories=Game;ActionGame;
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Name=Darkplaces
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GenericName=Quake Engine
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Comment=Play Quake with the Darkplaces engine
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StartupNotify=true
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Terminal=false
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srcpkgs/darkplaces/template
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srcpkgs/darkplaces/template
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# Template file for 'darkplaces'
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pkgname=darkplaces
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version=20130304
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revision=1
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create_wrksrc=yes
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hostmakedepends="unzip"
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makedepends="alsa-lib-devel libjpeg-turbo-devel libXpm-devel libXxf86vm-devel
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SDL-devel desktop-file-utils hicolor-icon-theme"
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depends="desktop-file-utils hicolor-icon-theme"
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short_desc="An advanced Quake 1 game engine"
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maintainer="Juan RP <xtraeme@gmail.com>"
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license="GPL-2"
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homepage="http://icculus.org/twilight/darkplaces/"
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distfiles="http://icculus.org/twilight/$pkgname/files/darkplacesengine${version}.zip"
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checksum=e1858dcba033b1dfc6e685482745b7137ceb23dfd710671971cd5e34529a9f44
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do_configure() {
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# Extract the real source code.
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unzip -q darkplacesenginesource${version}.zip
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}
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do_build() {
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cd ${pkgname}
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sed -i -e '1i DP_LINK_TO_LIBJPEG=1' makefile
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make OPTIM_RELEASE="${CFLAGS}" DP_FS_BASEDIR=/opt/quake release
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}
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do_install() {
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cd ${pkgname}
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install -d ${DESTDIR}/usr/{bin,share/quake}
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install -m755 darkplaces-{dedicated,glx,sdl} ${DESTDIR}/usr/bin
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for i in 16 24 32 48 64 72; do
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install -Dm644 darkplaces${i}x${i}.png ${DESTDIR}/usr/share/icons/hicolor/${i}x${i}/apps/darkplaces.png
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done
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vinstall ${FILESDIR}/${pkgname}.desktop 644 usr/share/applications
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}
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