vp-build/srcpkgs/DirectXShaderCompiler/template

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# Template file for 'DirectXShaderCompiler'
pkgname=DirectXShaderCompiler
version=1.7.2207
revision=1
archs="x86_64* i686*"
build_style=cmake
configure_args="-C ../cmake/caches/PredefinedParams.cmake"
hostmakedepends="python3 git"
short_desc="DirectX Shader Compiler based on LLVM/Clang. "
maintainer="Joshua Woodie <joshua.t.woodie@gmail.com>"
license="LLVM"
homepage="https://github.com/microsoft/DirectXShaderCompiler"
_SPIRV_Headers_commit=b2a156e1c0434bc8c99aaebba1c7be98be7ac580
_SPIRV_Tools_commit=b930e734ea198b7aabbbf04ee1562cf6f57962f0
_re2_commit=3e9622e0cd94ebba6e04d5c50b7af32029e330d8
_effcee_commit=ddf5e2bb92957dc8a12c5392f8495333d6844133
distfiles="https://github.com/microsoft/DirectXShaderCompiler/archive/refs/tags/v${version}.tar.gz
https://github.com/KhronosGroup/SPIRV-Headers/archive/${_SPIRV_Headers_commit}.tar.gz
https://github.com/KhronosGroup/SPIRV-Tools/archive/${_SPIRV_Tools_commit}.tar.gz
https://github.com/google/re2/archive/${_re2_commit}.tar.gz
https://github.com/google/effcee/archive/${_effcee_commit}.tar.gz"
checksum="a52aad3830b4d3e39734455ad7f288ad24e32c006e256d987a0ed44fc54fbd26
b200990e1c07894906e298368e7e56d5ab9d728d851f9292587ec740c2b4d409
9cddc845f99d7daa65940ff9deb6754cd71b67987ec9860bb0ef2af8a8732c84
218e0f8d100ba09a089582de7a54ae0ebfa08fd8e43b4c8035ef2faa5e0d284a
5809b2f80b67dc231c52da743be37bb46c5ce4a59dde344761f7c4295119750c"
if [ "$XBPS_TARGET_LIBC" = "musl" ]; then
# Tests on musl would require some patching to be done
# Also some fun with Mutexes. so mt is disabled for now
configure_args+=" -DCLANG_INCLUDE_TESTS=FALSE -DHLSL_INCLUDE_TESTS=FALSE -DLLVM_ENABLE_THREADS=OFF"
fi
nocross="fun with cmake and bunlded llvm"
post_extract() {
rmdir -v ${wrksrc}/external/SPIRV-Headers
mv ${wrksrc}/../SPIRV-Headers-${_SPIRV_Headers_commit} ${wrksrc}/external/SPIRV-Headers
rmdir -v ${wrksrc}/external/SPIRV-Tools
mv ${wrksrc}/../SPIRV-Tools-${_SPIRV_Tools_commit} ${wrksrc}/external/SPIRV-Tools
rmdir -v ${wrksrc}/external/re2
mv ${wrksrc}/../re2-${_re2_commit} ${wrksrc}/external/re2
rmdir -v ${wrksrc}/external/effcee
mv ${wrksrc}/../effcee-${_effcee_commit} ${wrksrc}/external/effcee
}
do_install() {
for f in build/lib/libdxcompiler.so*; do
vinstall $f 644 usr/lib
done
vbin build/bin/dxc
vmkdir usr/include
vcopy include/dxc usr/include/
vlicense LICENSE.TXT
vlicense ThirdPartyNotices.txt
}
DirectXShaderCompiler-devel_package() {
short_desc+="${short_desc} - development files"
depends="${sourcepkg}>=${version}_${revision}"
pkg_install() {
vmove usr/include
vmove usr/bin/dxc
}
}