vp-build/srcpkgs/libart/template
Juan RP 85cc462e1d Major infrastructure changes, part 2.
* Moved helpers, common and triggers dirs into xbps-src, where
  they belong.
* Renamed the templates dir to srcpkgs, it was so redundant before.
* Make it possible to add subpkgs with no restriction in names, for
  example udev now has a subpkgs called "libgudev". Previously
  subpkgs were named "${sourcepkg}-${pkgname}".
* xbps-src: changed to look for template files in current directory.
  That means that most arguments from the targets have been removed.
* xbps-src: added a reinstall target, to remove + install.
* xbps-src: do not overwrite binpkgs by default, skip them.

And more that I forgot because it's a mega-commit that I've been
working for some days already...

--HG--
extra : convert_revision : 0f466878584d1e6895d2a234f07ea1b2d1e61b3e
2009-11-22 08:31:44 +01:00

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# Template build file for 'libart'.
pkgname=libart
version=2.3.20
wrksrc="libart_lgpl-$version"
distfiles="${GNOME_SITE}/libart_lgpl/2.3/libart_lgpl-$version.tar.bz2"
build_style=gnu_configure
short_desc="High-performance 2D graphics library"
maintainer="Juan RP <xtraeme@gmail.com>"
checksum=d5531ae3a206a9b5cc74e9a20d89d61b2ba3ba03d342d6a2ed48d2130ad3d847
long_desc="
Libart is a library for high-performance 2D graphics. It is currently
being used as the antialiased rendering engine for the Gnome Canvas.
It is also the rendering engine for Gill, the Gnome Illustration app.
Libart supports a very powerful imaging model, basically the same as
SVG and the Java 2D API. It includes all PostScript imaging
operations, and adds antialiasing and alpha-transparency.
Libart is also highly tuned for incremental rendering. It contains
data structures and algorithms suited to rapid, precise computation
of Region of Interest, as well as a two-phase rendering pipeline
optimized for interactive display."
subpackages="$pkgname-devel"
Add_dependency build pkg-config
Add_dependency run glibc