1.7 KiB
compilescript(1)
NAME
compilescript - allows you to execute files from compiled languages as scripts.
SYNOPSIS
compilescript [file|--cleanup] [arguments]
DESCRIPTION
compilescript allows you to execute files from compiled languages as scripts. By default it uses g++.
It compiles the source file, stores the binary in
${XDG_CACHE_HOME}/compilescript/
and executes it. If the binary in cache is
newer than the source file, the compilation is skipped.
Use #!/usr/bin/env compilescript
as shebang and write the compiler arguments
in the second line with the prefix: //compilescript:
.
The configuration file is in ${XDG_CONFIG_HOME}/compilescript.cfg
. It will be
generated on first run.
OPTIONS
--cleanup |
Delete old cache files. |
EXAMPLES
Example script
#!/usr/bin/env compilescript
//compilescript: -Wall -pedantic -Wextra
#include <iostream>
using std::cout;
int main(int argc, char *argv[])
{
cout << "Hello world!\n";
cout << argv[1] << '\n';
}
Example config
compiler = "g++";
clean_after_hours = 720;
cache_dir = "/home/user/.cache/compilescript";
FILES
-
Configuration file:
${XDG_CONFIG_HOME}/compilescript.cfg
-
Cache:
${XDG_CACHE_HOME}/compilescript/
${XDG_CONFIG_HOME}
is usually ~/.config
and ${XDG_DATA_HOME}
is usually
~/.cache